The Clown

Another speed sculpt sketch I got carried away with. It was a good exercise, on the hair specially, which took a long time to set up properly.

I may come back to this later and make another render, with better lighting and higher resolution. I couldn’t decide on which one looked better, so I’ll post both color and b&w versions.

clown_byn Clown_color_correction

 

Test renders:

Blender, Cycles and Photoshop for some minor fixes and color correction.

 

 

A cartoon dragon(ish) timelapse

dragon4

This is not exactly the best render I’ve done (or the best character either), but I’m posting it because it was a good exercise in recording my process. Also, it serves as an experiment to be able to do good and clear timelapses/tutorials in the future.

One really good thing I noticed while doing this, is that just by capturing the screen I’m forcing myself to keep focused on the subject and stop procrastinating, something I’m very good at:/ Maybe is because I don’t want to edit hours of my time wasting abilities online.

Also, seeing the process in video is a good way to see what could be improved (in the worklfow) and/or changed for the next project. Before doing this I recorded two more speedsculpts, and noticed how much time I loose just thinking about what I’m doing, there were very long pauses showing just the cursor moving around the screen and rotating the model randomly without actually doing nothing on it.

So for further projects I’ll record the entire process, to keep focus, improve myself and also to share it later here.

There’s a few things I could’ve cut off from the final version, but here it is anyway. Roughly 2 hours of work (without render times) condensed in 25 minutes.

Animated head loop

Polyhead2.gif

While experimenting with the Animation Nodes addon for Blender (and trying to understand how it works), I came up with this simple loop, and decided to make a gif out of it. Crappy quality and lots of noise because I didn’t wanted to spend a whole day rendering this…

For anyone wanting to create procedural animation and/or motion graphics in Blender, I heavily recommend this addon, doing animation with nodes is really cool:)

Links:

Animation Nodes thread on Blenderartists.org

Examples and tutorials

Download

Tutorials by Jimmy Gunawan

Reviving the blog

I’ve never been disciplined enough to maintain my blog updated; so once again I’m starting to post here, hoping to keep it this time, mainly for portfolio purposes (and this is the biggest motivation to do it), but also to create the habit of doing regular posts at least twice a week. Besides the portfolio, I’ll also try to post some tips and tricks I’ve found over the years regarding modeling, rendering and animation in Blender.

Now head over to the Portfolio section to see some of the things I’ve done, most of them are just personal projects, unless noted otherwise.

Cheers,

Late Halloween

I was hoping to finish this image before Halloween but didn’t had the time, so here it is a little bit late😛

Made with Blender, rendered in Cycles and composited in Photoshop and Blender.